| Player Model/Skins and Class Suggestion | |
|
|
Author | Message |
---|
gorgtheleper
Posts : 3 Join date : 2010-09-07 Location : USA
| Subject: Player Model/Skins and Class Suggestion Tue Sep 07, 2010 8:15 am | |
| I'd just like to voice my opinion on changing what skins and why! 1. Citzens/Nazi Supporter/Rebels/Jews/Any Job - Give the choice to choose your skin/model! Make a clickable list! 2. Gestapo - They're the secret police of Nazi Germany... they shouldn't be distinguishable at all from a normal citizens. It would be awesome to see them having the same player model as a citzen. 3. Wehrmact Troop - Why the gas mask? Try this: http://media-2.web.britannica.com/eb-media/81/47981-004-3BF61B17.gif4. Polezei - The "regular" police forces of Nazi Germany, not the SS, looked like this: http://www.phoenixinvestmentarms.com/923DWM%20Police/36patgendarcophap18.jpg5. Wehrmacht Commander - I'd suggest the same uniform as a Wehrmact Troop, but give them an officers cap: http://www.totls.com/ARMY%20OFFZ%20INF%20VISOR%20CAP.jpgLastly, I'd love to see the Schutzstaffel added as an elite Wehrmact troop, or an elite Police force, headed by a SS Commander. The current Gestapo player model would be perfect for any member of the SS, but I'd suggest the commander cap for a commander, and a helmet for an ordinary trooper. Please take these suggestions into thought. Danke! | |
|
| |
Gustavgr Head Server Coder
Posts : 76 Join date : 2010-05-30 Location : I live on the street.
| Subject: Re: Player Model/Skins and Class Suggestion Tue Sep 07, 2010 9:20 am | |
| you cant find these models, and i know how they looked like. | |
|
| |
agent_h4x Grs Player
Posts : 27 Join date : 2010-09-05
| Subject: Re: Player Model/Skins and Class Suggestion Tue Sep 07, 2010 9:46 am | |
| These Models would be very hard to create due to the dynamic edges of the characters. Doing so could just cause any uneeded lag. | |
|
| |
gorgtheleper
Posts : 3 Join date : 2010-09-07 Location : USA
| Subject: Re: Player Model/Skins and Class Suggestion Tue Sep 07, 2010 3:08 pm | |
| - agent_h4x wrote:
- These Models would be very hard to create due to the dynamic edges of the characters. Doing so could just cause any uneeded lag.
Is there still anyway to allow players to choose their "faces" through model selection for jobs such as the Citizen or Rebel? And there's no way to use DOD:S models for any of the Germans? Edit: Here are some player models I just found: http://www.garrysmod.org/downloads/?a=view&id=76688Could those work??? Edit: Edit: Or these? http://www.garrysmod.org/downloads/?a=view&id=94036 | |
|
| |
Gustavgr Head Server Coder
Posts : 76 Join date : 2010-05-30 Location : I live on the street.
| Subject: Re: Player Model/Skins and Class Suggestion Tue Sep 07, 2010 10:29 pm | |
| i have allready seen every fucking ww2 model pack on gmod... i need playermodels not models. | |
|
| |
gorgtheleper
Posts : 3 Join date : 2010-09-07 Location : USA
| Subject: Re: Player Model/Skins and Class Suggestion Wed Sep 08, 2010 7:11 am | |
| | |
|
| |
Gustavgr Head Server Coder
Posts : 76 Join date : 2010-05-30 Location : I live on the street.
| Subject: Re: Player Model/Skins and Class Suggestion Wed Sep 08, 2010 12:54 pm | |
| these never worked for me, our sweps dono what bone it should attack the weapon to so you will get a error spam, but i will give it a try once again.. | |
|
| |
Colt M1911 Grs Player
Posts : 10 Join date : 2010-09-07 Age : 112 Location : Ukraine (lol)
| Subject: Re: Player Model/Skins and Class Suggestion Fri Sep 10, 2010 7:26 am | |
| | |
|
| |
Gustavgr Head Server Coder
Posts : 76 Join date : 2010-05-30 Location : I live on the street.
| Subject: Re: Player Model/Skins and Class Suggestion Fri Sep 10, 2010 7:45 am | |
| playermodels?, looks intresting. | |
|
| |
Sponsored content
| Subject: Re: Player Model/Skins and Class Suggestion | |
| |
|
| |
| Player Model/Skins and Class Suggestion | |
|